The Binding of Isaac: Rebirth Repentance Cards Guide

July 2024 · 4 minute read

This guide will present every card and every pickup of The Binding of Isaac Repentance.

Cards in Repentance

0 – The Fool?

Drops all hearts and pickups on the floor, leaving Isaac at half a heart.

I – The Magician?

Grants a repelling blue aura for one minute, like The Soul but stronger and with a wider area of effect.

II – The High Priestess?

Mom’s leg starts stomping down repeatedly for one minute, like holding Broken Shovel.

III – The Empress?

Grants 2 temporary red heart containers and +1.35 tears for one minute, along with Magdalene’s hairstyle.

IV – The Emperor?

Teleports Isaac into an extra Boss Room. The boss will drop a reward, but the room has no trapdoor and can be returned to only with another card.

V – The Hierophant?

Spawns 2 Bone Hearts.

VI – The Lovers?

Spawns a random item from the current room’s item pool. Turns 1 red heart container or 2 soul hearts into a broken heart, potentially fatally.

VII – The Chariot?

Isaac becomes an invincible, immobile statue with extreme fire rate for 10 seconds. Sometimes the statue looks like Edith. Edith is the secret character from mod Antibirth.

VIII – Justice?

Spawns 2 to 4 Golden Chests.

IX – The Hermit?

“Sells” items and pickups in the room for their usual shop price, spawning a matching amount of coins. Does not affect grab bags. If there is nothing to sell, spawns a penny.

X – Wheel of Fortune?

Invokes a random dice room effect.

XI – Strength?

All enemies in the room are weakened, becoming slow and take double damage.

XII – The Hanged Man?

Isaac turns visually into Keeper for 30 seconds, with a triple shot, no damage bonus and -0.1 speed. Killed enemies drop random coins.

XIII – Death?

Invokes Book of the Dead Book of the Dead effect.

XIV – Temperance?

Forces Isaac to eat 5 random pills in quick succession.

XV – The Devil?

Invokes The Bible and grants Seraphim familiar and flight for 30 seconds.

XVI – The Tower?

Spawns 6 clusters of random rocks and other obstacles. The pathways between exits can’t be blocked.

XVII – The Stars?

Removes Isaac’s oldest passive item and spawns 2 random items from the current room’s item pool.

XVIII – The Moon?

Teleports the player to the Ultra Secret Room. The pathway back to the normal rooms will be made of red rooms.

XIX – The Sun?

Gain Spirit of the Night and +1.5 damage for the current level. Turns Isaac’s red hearts into bone hearts, but they revert once the effect ends. Also causes Curse of Darkness that cannot be dispelled.

XX – Judgement?

Spawns a Restock Machine.

XXI – The World?

Spawns a trap door to a crawl space.

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Written by Aleks_is11

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